: If you want to see the "new" gold standard for morph targets, read about the MetaHuman DNA system. It explains how they use thousands of high-res morphs controlled by a logical "rig" layer.
Specific versions of that same mesh where vertices have been moved to form a new shape (e.g., a "smile" or a "blink"). morph target animation new
In 2025 and 2026, morph target animation (also known as blend shapes or shape keys) is evolving from a manual labor-intensive process into a highly automated, real-time, and AI-enhanced workflow . It remains the primary method for facial animation, where "deformed" versions of a mesh are stored as vertex positions to create seamless transitions between expressions. : If you want to see the "new"