Speedtree Cinema 6.2.3 [repack]
Go to File > Export Mesh .
| Feature | SpeedTree Cinema 6.2.3 | TreeIt (Free) | Modern SpeedTree v9 | | :--- | :--- | :--- | :--- | | | $895 (Legacy, now resale only) | Free | $19/month (Sub) | | Polygon Limit | ~2M (4GB RAM limit) | Unlimited (crash prone) | 50M+ (64-bit) | | Render Engine | Mental Ray, VRay 2.0 | Any (slow export) | Arnold, Redshift (native) | | Wind System | Vertex Color Baking | None | Real-time Pivot Physics | | Learning Curve | Moderate (Node-based) | Very Easy | Hard (Overwhelming UI) | | Photorealism | High (with good textures) | Medium | Exceptional (PBR scans) | Speedtree Cinema 6.2.3
Always save your .spm file before hitting "Bake Wind". The bake operation cannot be undone, and if you accidentally set amplitude to 100 on the trunk, your tree will look like a pretzel. Go to File > Export Mesh