Of course, Games Workshop is famously protective of its IP. Unlike Dungeons & Dragons, which released its older catalog under OGLs, GW has never officially released a PDF of White Dwarf back-issues before issue 200. Thus, every PDF that exists for Issue 110 is a community-driven scan. This is why the term "-PDF" in your search is effectively a lockpick. It tells the algorithm: I want the scanned data, not the plastic reprint.
As with any issue of White Dwarf, Issue 110 is packed with a variety of articles, rules, and features designed to entertain and inspire gamers. Here are some of the highlights: Issue 110 -PDF-Games Workshop - White Dwarf
Published in February 1989, White Dwarf Issue 110 (UK) is a historical document that introduced foundational rules for Epic-scale infantry (Space Marine) and Eldar Phantom Titans, alongside featuring early Warhammer Fantasy Dwarf Firethrowers. The issue, featuring cover art by Wayne England, also showcased early 'Eavy Metal painting standards and provided a glimpse into Games Workshop's limited retail presence at the time. For a detailed breakdown of the issue's contents, visit Lexicanum . A look at my oldest White Dwarf - 110 from February 1989! Of course, Games Workshop is famously protective of its IP
Why is Issue 110 useful today? Because it contains obsolete rules. Modern Warhammer (9th/10th edition 40k and 4th edition AoS) is a streamlined, competitive game. However, a PDF of Issue 110 offers: This is why the term "-PDF" in your
If you finally locate a high-resolution PDF of White Dwarf 110, here is the treasure map of what you will find inside (page numbers estimated from surviving scans):