Don-t Escape Trilogy | Top
You are a werewolf trying to lock yourself away before the full moon rises to prevent a massacre.
What makes the Don’t Escape trilogy a landmark in indie gaming is that there are no cutscenes. There is no dialogue tree where you "choose" a moral option. Don-t Escape Trilogy
You wake up from cryo-sleep on a spaceship drifting through the void. You have no memory, but the ship’s log indicates that a parasitic alien organism has infected the crew. You have only a few hours before the life support fails or the infection spreads to you. You are a werewolf trying to lock yourself
Most trilogies add more items or bigger maps. Scriptwelder changed the question each time. Game 1 asks: Can you trap yourself? Game 2 asks: Can you share a trap? Game 3 asks: Can you escape a trap by embracing it? You wake up from cryo-sleep on a spaceship
You wake up in a remote cabin knowing you will transform into a werewolf at nightfall. Your goal is to barricade the hut
