The script iterates through the entire list of players in the game (using game.Players:GetPlayers() ) and targets their character models. Common Mechanics
It looks like you're looking for a script for Roblox. Before providing anything, I need to be clear about the risks and context : - FE - Loop Kill All Script - ROBLOX SCRIPTS - ...
A receives the signal and runs a loop like the one below to eliminate other players: The script iterates through the entire list of
| Method | Mechanism | Effectiveness | |--------|-----------|----------------| | | Applies extreme velocity or torque to all player characters, flinging them into the void or damaging zones. | Medium β Many games have anti-fling. | | Remote Event Spamming | Finds and spams a game's own remote events that were intended to deal damage (e.g., weapon systems). | High β If game is poorly coded. | | Character Removal Loop | Repeatedly removes the local character's collision or teleports other players' hitboxes into kill parts. | Low β Often patched. | | FireAllClients abuse | If the developer mistakenly allows a server-to-client remote to be fired from client, the script exploits that. | Rare β Easily fixed. | | Medium β Many games have anti-fling