If you run out of space in Function 1 ( F1 ), use it to trigger Function 2 ( F2 ).
: Use basic commands—move forward, turn right, turn left—to collect all the stars on a grid.
: You can set commands to trigger only when the ship is on a specific color (e.g., "if blue, turn right"). Sample Solution for a Recurring Pattern :
In almost all standardized French training modules, Game 2 presents the following setup (recreated from common puzzle databases):
If you run out of space in Function 1 ( F1 ), use it to trigger Function 2 ( F2 ).
: Use basic commands—move forward, turn right, turn left—to collect all the stars on a grid.
: You can set commands to trigger only when the ship is on a specific color (e.g., "if blue, turn right"). Sample Solution for a Recurring Pattern :
In almost all standardized French training modules, Game 2 presents the following setup (recreated from common puzzle databases):