Speedrunners Save File -
(developed by DoubleDutch Games and published by tinyBuild) is a competitive platformer where save data is crucial for tracking player progression, unlocked characters, and statistical performance. Unlike many indie titles from its era, SpeedRunners transitioned between save systems during its lifecycle, meaning file management depends heavily on which version of the game you are playing.
| Action | Folder / Command | |--------|------------------| | Open save folder | Win + R → %LocalAppData%\Speedrunners\Saved\SaveGames\ | | Default save file | Slot_0.sav | | Steam Cloud location | Steam\userdata\[YourSteamID]\207140\remote\ | | Disable Steam Cloud | Right-click Speedrunners → Properties → Steam Cloud → untick | | Force re-sync save | Delete local .sav → launch game → close → verify Steam Cloud | speedrunners save file
Some games track "global" data across all saves. Runners might trigger an event in "File B" just to make it easier for "File A." 🏁 Final Thoughts (developed by DoubleDutch Games and published by tinyBuild)